AR/VR AUGMENTED AND VIRTUAL REALITY PLAYGROUND

This session will be more of a drop-in "playground" vs. formal presentation. AR/VR tools will be spread out across different tables accompanied by instructions and lesson ideas on how to incorporate these tools into any grade/curriculum. Participants will be able to “test drive” the tools for themselves. One or more completed projects for each tool will be on display for attendees to experience. Examples include the following (more to come!) •Virtual Galleries with CoSpaces•Story Cubes with HP Reveal•Interactive maps/diagrams with Thinglink•Story telling with Quiver App