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Insight scoop about Start With Art by Madcap Logic, LLC





Description:

"Start with Art" contains the first four introductory lessons from Creativity Express. The lessons in Start With Art are designed to begin a child’s journey into the world of art, creativity, and visual learning.

Features:
 • Animated art guides – Tickles, Furnace, and Ruby – lead children through four fun and engaging cross-curricular lessons designed to enhance your child’s critical thinking skills and unlock their creativity and problem solving capability.

 • 4 Lessons: Art as a Language, Messages in Art, Line, and Shape

 • 8 'Creativity Builders' art projects give children hands-on experience using knowledge from each lesson. Two projects per lesson, the topics range from creating your own language to creating model sculptures.

 • A ‘Parents’ page detailed guide to each Creativity Builders project including objectives, vocabulary, materials and procedures.

 • Idea Gizmo to jump-start your child’s imagination and creative thinking skills.

 • Doodle Gizmo -A fun, easy-to-use drawing and painting program for your mobile device.

 • Comprehensive Glossary of art terms and definitions

Creativity Express is a multi-award winning visual arts curriculum created by former Disney animators and professional educators. Each lesson features expert animation and engaging characters, followed by hands-on activities to strengthen understanding of the ideas presented.

Have your child Start With Art through these lessons:
 • Art as a Language: Art is a visual language, used universally for self-expression. Learn what it means to communicate through art and follow the notable work of Leonardo da Vinci.

 • Messages in Art: Artwork tells a story using emotions, feelings and pictures. Learn to ask questions when viewing art and discover the meaning of Michelangelo's illustrations on the ceiling of the Sistine Chapel.

 • Line: An important tool for artists, lines can convey direction, emotion and action. Edgar the mouse demonstrates how each of style of line can have a different meaning, and demonstrates how children can use this technique in their own artwork.

 • Shape and Form: Forms are often represented with shapes. Use your knowledge about lines to create shapes. Try to identify a form by looking at its silhouette in notable artwork.

Recommended for ages 7-97
No in-app purchases
No user ID tracking
Meets the National Standards for the Visual Arts.

Awards:
- Educational App Store (EAS) top 5-star certification
- Tillywig 'Brain Child' Award

Tags: drawing app, educational apps for kids, creativity, visual learning



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